I’m loving the final fantasy combat/ gameplay. What I don’t like is, lack of playable character, lack of a “real” party, and equipment progress. The story on the other hand… I found it to be too dark and taking itself too seriously at times. Some part of the story is similar with FFXIV, and I think the 14 did it better. The game as a whole, has pacing issue. The last third of the game, is moving the plot very slowly. The ending on the other hand, was done well. It was bittersweet, but on the same time, it gave the same ending vibes as the movie Inception. :D. The ending didn’t destroy me like the 15 did tho. The 15’s ending made me cry like a baby…
BG3 is good! I enjoy it very much. I’m still very early as I was remaking my character again and again (I think I made about 8-10 characters until I was satisfied).
Yep, I was getting a bit down on gaming. So I went back to one I love (Horizon Zero Dawn) and started one that’s not usually my type (Hollow Knight). It’s like I’m 12 years old all over again, and now I want to play every indie platformer out there lol
Switch it up when it comes to Metroidvania. I played a bunch and got burned out. All amazing games, of course. But playing that much of the same genre kinda made skip out on some of the recent ones. Ended up going from Shovel Knight to Mummy Demastered to Hollow Knight to Bloodstained to Dread to Sundered. I want to play Dead Cells, Blasphemous, Pizza Tower, and some others, but I haven’t gotten that urge. I’ll play a few minutes then quit and play something else.
Well that’s me anyway. I’m sure I’ll get that want back eventually, but it’s been awhile. I’m just hoping the same doesn’t happen to other games cause I’m still enjoying Deep Rock and Baldur’s.
It’s what happened to me with simultaneously playing 2 or 3 of these huge open worlds that demand 100 hours (I have a job, that takes me forever), I was getting tired of it. So now I’m playing smaller indie games too. And also playing what I actually want to play, not what I feel like I should because it is popular, a classic, or just because it is in my backlog.
Oh and also, it’s ok if I don’t finish a game, I can put 7-8 hours into it and then quit without guilt
I just wait until they’re on sale at hpb or the used section at GameStop. Sure, there’s some major drawbacks but, there’s major drawbacks with buying recently released also.
I almost never buy games on release anymore. Only for games I really want to support, like Final Fantasy 16 or Baldurs gate 3. Other than that, I always wait for sales. Save more money, games are “finished” and patched.
I’m loving Baldur’s Gate, Final Fantasy I was enjoying the story a lot. But the gameplay for 16 has been the most boring of all the Final Fantasy games I’ve played. Cinematically phenomenal yes, but actual combat has felt like a slog. When I fight enemies it’s the exact same thing over and over, I’ll already know who to attack first how many staggers and pulls I can perform on each enemy. It’s made it hard to go back to the game.
I’m thinking I might just watch a YouTuber go through the game without the combats, mostly cause I was really enjoying the story. I’m still in Act 1 in Baldur’s Gate 3, but loving everything so far. Also planning on getting some mods for BG3, saw some awesome mods already out and looking forward to playing my favorite class, Artificer.
Games aren’t objectively better or worse than they used to be. AAA devs can release unfinished trash and patch it later, which I think is super annoying, but we enable this behavior when we pre-order games simply because it’s the next iteration of our favorite series instead of just waiting to hear the impressions of other gamers.
Also, as an adult I lack the time and patience to play the same kinds of games I used to play, so I’ve had to adjust my play style to suit my schedule better. That means I enjoy casual singleplayer games more than what I used to play growing up. It also means you have to avoid the temptation to buy games you like, but you know damn well you won’t ever actually play.
Ah yes the jingoistic shooter, minecraft. No, wait, Portal 2. No… Skyrim? Nope. Batman Arkham Asylum? Still not it. Dark Souls? Wait, that’s not a shooter. Bioshock? Not jingoistic. Fez? Journey? Braid? Starcraft 2? Assassin’s creed? Right, you meant GTA 4 and red dead redemption, right?
The point I’m making is that I know there was certain style of gaming popularized by COD, but it wasn’t the entire generation. The X1/PS4 generation is also filled with bloated formulaic open world games (popularized by AC2, FC3 and Skyrim, all 360 era games BTW) but it doesn’t mean the entire last gen sucked. Just because you played “shit” games during the 360/PS3 era doesn’t mean the entire era is trash. It’s your own poor decisions that made it trash, for you.
IMHO yes. It is among my favorite games of all time.
The plot is of course nonsense (all far cry plots are garbage), but the core gameplay loop is tight, the shooting feels good and there’s a diverse arsenal, you get a large selection of colorful sidekicks and animal companions, the most annoying mechanics of earlier titles in the franchise were fixed or removed in 5, and the entire campaign can be played coop after you escape from tutorial Island.
It doesn’t take itself too seriously but it’s also a internally consistent rural Montana simulator. Stealth mechanics feel great (subjective ofc) but more aggressive strategies work well too. The base game has plenty of content and goes on sale frequently.
It was everything I loved about FC3 but more of it and bigger and polished to a radiant shine, with a kitschy rural US setting.
I kind of like the candles rant, but it’s otherwise pretty forgettable. Even 3 is only really famous for the first half of it with Vargas slowly losing his mind.
I always play them in three stages.
Sneak around with a bow and a knife.
Sneak around with what can be best described as a howitzer with a silencer.
Get bored and clear every remaining base with a ludicrously overpowered pile of solid gold machine guns.
If I’m having fun escaping the stressors of living life as an adult with two young kids, it serves a purpose, and therefore it by definition isn’t a waste of my time. Just because someone thinks something is a waste of time, doesn’t mean it objectively is a waste of time.
Flip that around. Just because you like to waste time and even feel like you need to waste time, doesn’t objectively mean you’re not wasting time.
Even if people objectively need to waste time, it doesn’t matter how they waste it. The average time-waster such as gaming barely serves any purpose in itself. Someone becoming disillusioned with games isn’t a problem, it’s an opportunity for them to do something better.
When I was responding to you yesterday, I was trying to come up with an example of something we do that would be objectively a waste of time, but it was hard to think of something that almost everyone would agree 1) consumed your time, 2) you would do voluntarily, and 3) provided absolutely no benefit to you or anyone else.
Thankfully you replied and I have a perfect example: this conversation.
When I have a chance to play a game, I’d like to play a game. Not have 2-4 hours of tutorials, 30 minutes of a cool story and then 5-30 hours of pointless side quests.
I think there is a problem with over-tutorializing in AAA games. I don’t think they are going away, or the hobby will collapse. I just think of the opening experience of Elden Ring versus Jedi Survivor. One puts you in the action and has a 30 minute optional tutorial dungeon, the other has tutorials pop up four hours in the game.
I don’t play for long stretches, maybe two hours at a time. It’s not satisfying for me to play a game three or four times and still be in tutorials. For me AAA games are the absolute worst at this.
Stop playing repetitive, competitive, multiplayer games. Especially the battle royale style ones.
Oh you just played another 20 minute match where you died to someone out of nowhere at the end, possibly a cheater, shouted bullshit at the screen, didn’t win and didn’t achieve anything? Better re queue to do it again! Hey while you’re in the menus, do you want a new £15 skin? Do you want the battlepass QUICK BEFORE ITS GONE! THE SKINS WILL MAKE YOU HAPPY IF THE CONSTANT LOSSES DONT. I wonder why you’re bored and depressed with gaming.
The most popular steam games? Constant repetitive, competitive, multiplayer games. “I do the same thing with the same guns on the same map every day and I’m bored. Gaming is boring.”
competitive, multiplayer games. “I do the same thing with the same guns on the same map every day and I’m bored. Gaming is boring.”
Sounds a lot like football, except for the guns. Opposing team has new skins for every game, but the game loop is exactly same for every game, all the game. And the map, oh gods, the map! Notice the singular? Yeah, there’s actually just one map. Some background textures change, but functionally it’s always the same green rectangle with some lines drawn over.
My point, if I had one, would be that “boring, repetitive multiplayer games” are so much fun, for so many, that calling people to stop playing them is an exercise in futility.
That said, I find them un-fun, too. Mostly because I constantly get my ass kicked, but also because I enjoy slower, 4x and plot driven games more. To each their own.
tbh I’d rather play a game like this where every round is a new experience or a different strategy than play a half baked “RPG” that holds no roleplay, no stakes, no difficulties or no strategies.
I mean that’s more of an issue with the horrific monetization of those games, their abuse of FOMO, and shit matchmaking (and/or the player’s shit skill). There’s nothing wrong with the genre itself, some people just genuinely enjoy it. There’s a reason it’s popular.
See I tend to gravitate toward creative games. Minecraft is a little too open for me, but something like Satisfactory where “Here’s a few square miles. Build a factory in it.” can keep me going for months.