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mranderson17 , (edited )

Are your games all wine/proton games? For me in sway they all have the same class followed by some uid thing:


<span style="color:#323232;">] > swaymsg -t get_tree
</span><span style="color:#323232;">[...]
</span><span style="color:#323232;">  #92: output "DP-5"
</span><span style="color:#323232;">    #70: workspace "21"
</span><span style="color:#323232;">      #126: con "Automobilista 2" (xwayland, pid: 171976, instance: "steam_app_1066890", class: "steam_app_1066890", X11 window: 0x5400001)
</span>

Or gamescope:


<span style="color:#323232;">] > swaymsg -t get_tree
</span><span style="color:#323232;">[...]
</span><span style="color:#323232;">  #92: output "DP-5"
</span><span style="color:#323232;">    #70: workspace "21"
</span><span style="color:#323232;">      #124: con "Assetto Corsa" (xdg_shell, pid: 170694, app_id: "gamescope")
</span>

EDIT: Also allow_tearing was added to master 3 weeks ago, so this is definitely not in the current release. FYI to anyone who might try it.

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