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ramdomPTM , 2 days ago Xaver Hugl, one of the KDE devs, wrote a wonderful post explaining triple buffering. Maybe check this out. TL;DR (In the context of KDE Plasma) With all those changes implemented in Plasma 6.1, triple buffering on Wayland is only active if KWin predicts rendering to take longer than a refresh cycle doesn’t add more latency than necessary even while triple buffering is active, at least as long as render time prediction is decent works independently of what GPU you have
Xaver Hugl, one of the KDE devs, wrote a wonderful post explaining triple buffering. Maybe check this out.
TL;DR (In the context of KDE Plasma) With all those changes implemented in Plasma 6.1, triple buffering on Wayland