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applebusch ,

I agree with your choices but your logic for the teleportation doesn’t hold up. You’ve assumed your momentum wouldn’t be conserved through the teleportation in a weird way. Assuming momentum is conserved, you would still fall just as quickly. In fact, you would reach terminal velocity in short order, and would have to continually teleport to keep yourself from crashing into the ground. By itself that would be bad enough, but you moving through the air between teleports would cause the air to move as well, so assuming you could keep up and hold your elevation, your velocity relative to the ground would increase to some number higher than terminal velocity. Think Chell continually falling through portals. Now you’re stuck unless you can also teleport slightly to the side without falling. Best case you go to one of those indoor skydiving places and get in so you can slow down without dying. I was going to explore what would happen if your momentum somehow wasn’t conserved, but that would imply some absolute fixed frame of reference or magical mumbo jumbo, neither of which exist.

You could totally travel faster though, without even needing to walk. You would also be super dangerous in one on one combat sports. A well placed 7 inch teleportation can easily get the win in the right sports.

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