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pbjamm , (edited )
@pbjamm@beehaw.org avatar

For me it was pretty great. I was young, did not have many expenses and enjoyed the relaxed atmosphere and weird people. Play testing games got old really quick and it was rare that any game could continue to be fun after “playing” it all day every day. Carmaggedon was one of those few. It was not even a priority as it was part of a package deal that Interplay would publish it along with some other utterly forgettable game. Brian, the owner of the company, took notice of it when he came to QA one day and found a bunch of us playing a LAN game when we were supposed to be working on other titles. After a few years of game testing I was kind of burned out and was going to quit but got hired into the IT dept. Here I am almost 25 yrs later still doing IT, though not in the very volatile games business.

No regrets, it worked out well for me.

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