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ampersandrew ,
@ampersandrew@kbin.social avatar

Avera adds another factor: consumers are buying fewer games and spending more time with select franchises, a trend likely to accelerate as the market continues to shift towards live service titles.

Well, given who the layoffs are hitting, perhaps we're done shifting that way and can start to shift back.

The author then goes on to mention game length, and yeah, I agree. Halo and Gears of War used to be 10 hour linear campaigns, and now they're open world. Assassin's Creed games used to be shy of 30 hours, and now they're over 60 hours. Baldur's Gate 3 is as long or longer than Baldur's Gate 1 and 2 put together; quite frankly, if the game was only Act 1, it would have more than enough content to justify its asking price, and it feels a lot like I just played through an entire trilogy rather than a single game.

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