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jordanlund , 11 months ago (edited 11 months ago) The problem isn’t scale, the problem is rendering the game twice for split screen with only 10GB of RAM. To put this in perspective, the Xbox ONE X has more ram than the Series S. 12 vs. 10. If you want to solve that problem purely by scaling the graphics, yeah, I bet they could do it in 640x480…
The problem isn’t scale, the problem is rendering the game twice for split screen with only 10GB of RAM.
To put this in perspective, the Xbox ONE X has more ram than the Series S. 12 vs. 10.
If you want to solve that problem purely by scaling the graphics, yeah, I bet they could do it in 640x480…