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tal , (edited )
@tal@lemmy.today avatar

I recall someone who build some automated system to measure input latency on gamepads, who gathered data for a bunch over different interfaces, which is a subset of that. They had some sort of automated testing system, moved the controls automatically with a microcontroller-driven system.

looks

Neither of them are what I’m remembering, but it looks like multiple people have built input latency databases.

rpubs.com/misteraddons/inputlatency

gamepadla.com

The second looks close to what you might want. Each controller has a page with a fair amount of information.

EDIT: I don’t think that this is what I was thinking of either, but looks like another microcontroller-based system to measure input latency:

github.com/maziac/lagmeter

EDIT2: Also not what I was thinking of, but yet another input latency measurement project:

epub.uni-regensburg.de/…/ExtendedAbstractLatencyC…

EDIT3: Also not what I was thinking of, but another:

github.com/finger563/esp-usb-latency-test

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