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FeelzGoodMan420 ,

Is it just me or does this article just run on and on without actually proving whatsoever that these jobs were lost to AI?

They even acknowledge that these layoffs are mainly due to over-hiring during the pandemic. I see no concrete proof that AI had anything to do with this. Just speculation.

Does anyone else agree? Perhaps I missed something?

Mothra ,
@Mothra@mander.xyz avatar

They do say straight away that the concept and design departments are getting slashed, now with very few human artists, all who are forced to use AI in their workflow.

The same is happening in VFX and film to some extent, though I know that from personal acquaintances and not the article.

That’s it. The rest is conflated as you say. It is a very loooong article so I didn’t finish it. Perhaps I missed the real horrors at the end of it.

Glide , (edited )

It’s not a good article. I was following along until, 5 minutes in, it suddenly decided to be detailing and describing exactly what AI and LLMs are. Like, long after showing some of the ways it’s hurting the industry, presumably to pad words.

For every shitty article pushing AI hype out there, there’s a shittt article pushing AI hate. Extremism generates clicks.

I thinks there are some nuggets of good information in there. The bits on first-hand accounts from former and current Activision employees, and on how it’s mostly the concept artists that are hurt is interesting. But you really have to wade through a mound of shit to get there, and I genuinely don’t have the patience to wade through the second half and see if there any more truth in this soft mound of turd that Wired called journalism.

MagicShel , (edited )

But you really have to wade through a mound of shit to get there, and I genuinely don’t have the patience

I’ll ask ChatGPT to pull out the key takeaways for me so I can have an unreliable summary of a tedious article.

For anyone interested, here’s what I got. I vouch for none of it.


Sure, here are the key takeaways from the article:

  1. Workplace Changes Post-Pandemic: Many companies are reevaluating their workplace practices and considering hybrid work models as a permanent option.
  2. Employee Expectations: Workers are increasingly valuing flexibility, remote work options, and better work-life balance, influencing employers to adapt their policies.
  3. Talent Attraction and Retention: Companies are focusing on how to attract and retain talent through flexible work arrangements and enhanced benefits.
  4. Impact on Office Spaces: There’s a shift in how office spaces are used, with a trend towards creating collaborative and social spaces rather than traditional workstations.
  5. Technology Integration: Businesses are investing in technology to support remote and hybrid work environments effectively.

These points highlight the evolving nature of work environments and the adjustments organizations are making to meet new expectations and technological advancements.

criitz ,

You’ll have to forgive us, the article was written by an LLM

Banichan ,
@Banichan@dormi.zone avatar

“Generative AI” is a bullshit hype term for language models . Really wish people would stop referring to data scraping as intelligence.

MajorHavoc ,

The work of these innovative new AIs is Coming Soon! to a VHS $3.00 bin near you!

NastyNative ,

This is why gamepass is mediocre. They fire the people that can create great games and then think AI can do what they did. Activision and blizzard were great when they had great people working there.

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