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NENathaniel ,
@NENathaniel@vlemmy.net avatar

Bioshock I think, loved it so much. Excellent writing and graphic design. Wish the remaster had improved the visuals more tho

HowlsSophie ,

Yesssss loved this game. Played all three and nothing hits like the first one.

jeanofthedead ,

Truth. I still love Infinite, though. I may be in the minority for that, but it’s such a bizarre atmosphere and the imagery and soundtrack really stuck with me. Welcome to the circus of VALUE!

HowlsSophie ,

Oh geez, I’d forgotten about the circus of VALUE! Gotta emphasize it like that 😂. I think I found Infinite to be more of a mixed bag. Creepy but in a different way. All I remember is being killed by George Washington 😂

MattBoySlim ,

For me, probably Half-Life 2. Especially at the time? It was such a leap ahead in both technology and overall world immersion. I still revisit it sometimes and get sucked right back in.

I’ll agree with you on Beatles Rock Band too, though. It’s a work of art.

BigBananaDealer OP ,
@BigBananaDealer@lemm.ee avatar

ive never played a half life game before. maybe i should start

ShovelKnightFan ,

The original Half Life is pretty fun, but I’d recommend checking out Black Mesa. It’s a remake of the original game in the same engine that Half-Life 2 uses, and changes some things for the better.

Serz ,
@Serz@beehaw.org avatar

Maybe Tetris? Such a simple concept, and it’s one of the most popular games of all time.

Minecraft for similar reasons. Even if it has become more complex in recent years, the core of it is just…you can break everything and build anything. It’s hard to say that isn’t a perfect sandbox.

More personal opinion though, maybe Super Mario Odyssey. Just incredibly polished and varied with an amazing movement system.

hascat ,

Tetris is an interesting one because you’ve got 3+ decades of variations on the original, but the original is still the best. I’d argue it’s a perfect game.

neotecha ,

I personally disagree that the original is best. It’s high up there, but I think some of the later titles have improvements that eek out the #1 spot.

I’m a fan of the “piece swap” feature, and later games have polished the piece lock over the original. Tetris 99 was the sweet spot for games that I’ve played.

gaael ,

Guild Wars, especially for the PvP mode. I loved the visual feeling of the game, it felt sharper and less cartoony than a WoW.

Some classes were kind of novel too at the time.

And the feature I loved was the limited skillset you had to chose : you could be lvl 20 (max) and know 30 spells but you could only pick 5 in your active bar. It made for so many interesting builds and combinations !

newde ,

Guild Wars

Aaah, that game really left a hole in my heart that was never really filled again. Build crafting during school, playing in the evenings – those were the days. I also loved how the game forced team play much more than other MMORPG’s. And then there’s the lore, the beautiful zones… Truly pretty close to perfect!

Saprophyte ,

I have to agree with you there. The music, the scenery, the plot, just the general aesthetic of the game was incredible. It created an experience in play. I can’t tell you how many times I restarted characters and classes to play through in a slightly different experience. I still pick it up and play occasionally, even though I’m the only one from my guild who has logged in for the past 3 years, it’s nice to just see and experience the game again.

LeopardStripesx3 ,

Dragon Age. I literally fell in love with Alistair while studying for my masters, so it must have been an excellent storyline for an RPG. I also played it through in full twice because it turned out my initial character choice made my perfect ending impossible…

FlashMobOfOne ,
@FlashMobOfOne@beehaw.org avatar

The two games I wish I could play for the first time again are Dragon Age and Bioshock.

The events that transpired at Ostagar, man, got you into that game REAL quick.

jaw ,

Outer Wilds

Schedar ,

Agreed. There is something very special about Outer Wilds

legion ,

Perfection is overrated. Most of my favorite gaming experiences are with games of which I would be able to cite plenty of flaws.

I like games with sharp edges.

That said, there are a lot of good games being mentioned in these comments.

zagaberoo ,

What’s a favorite example of a game you love in spite of genuinely painful sharp edges?

kd637_mi ,

A big one for me is Fallout 1. I only played it for the first time a few years ago and it is one of the only games where as soon as I finished it I wanted to start it again. The only reason I didn’t was to play Fallout 2. There is an extremely valid argument that Fallout 2 is better, but the pacing of 1 is so good. It opened up a whole (niche) genre of games I thought I didn’t like, isometric crpgs, especially ones with turn based combat, relatively low player power, and serious consequences.

The other game I could replay over and over again was Metal Gear Solid 1. In my opinion it is the best in the series relative to its time of release, if that makes sense.

Also obviously Halo CE.

Huggernaut ,

My answer to this is always Portal, the first one. It was so unexpected and so, so good. Nothing in gaming before or since has been that magical of an experience for me. Maybe early Pokemon, when my little kid eyes were opening to what gaming could be. But there’s just something special about Portal. Such a concise, perfect little game.

majorthird ,

Portal’s beauty is in it’s shortness. Perfectly paced, it takes the basic idea, plays with it, twists it, and finishes before it can overstay its welcome. In and out in an afternoon.

gloombert ,

Undertale, for me. I have 0 problems with the game. Art style is great. Controls are great. Story is likely the most compelling I personally have seen. Not to mention the very appropriate humour.

pH3ra ,
@pH3ra@beehaw.org avatar

Chrono Trigger: every aspect (graphics, gameplay, story, music, replayability…) has such level of polishness that it’s still outstanding almost 30 years later.
No other JRPG has come even close and, as a Final Fantasy fan, that’s hard to admit

Syrup ,

If we’re going really old school, then Space Invaders. Its way of leveraging the hardware at the time to make the enemies and music speed up after you defeat more of them is elegant. Back then, the more things a game had on screen, the slower it ran. So, destroying more enemies removes more things from the screen, causing both enemies and music to speed up.

This is something that’s taken for granted today, but I think at the time, it was genius.

no_time_like_the ,

Apparently that speed up was originally a bug svg.com/…/details-you-didnt-know-about-space-inva…

DJDarren ,

To The Moon

Firstly, it’s fairly short, which I appreciate in a game that’s primarily story-driven. Secondly, the story is damn near perfect. When I got to the reveal towards the end I actually sobbed (quietly, in a manly way). No other game has ever affected me that way.

ThemboMcBembo ,
@ThemboMcBembo@beehaw.org avatar

I feel the same!! It’s been almost ten years since I played it and it STILL sticks with me.

Frell ,

Outer Wilds. I consider it the best video game ever made and I’ve spent quite some time thinking about if there’s something I could add, change or remove that would improve it and so far I’ve yet to come up with anything of substance (beyond tiny QoL changes or reeeally nitpicky stuff).

MrBobDobalina ,

I’ve just joined beehaw, this is my first browse, and one of the first comments I see is for Outer Wilds… Feels good. One of my favourite games / stories / media / art pieces ever. I love it and all of the brilliant minds behind it, I’ve never thought so about a game once finished anywhere near as much as this one.

interolivary ,
@interolivary@beehaw.org avatar

Outer Wilds is one of the more interesting games to come out in recent memory, but personally I just didn’t like the

spoilerfairly tight (for me) time limit. I like to do things at a slower pace for a variety of reasons, and I’d love to have a way to change the time scale so that things don’t happen in just 20-something minutes. I know it theoretically gives you infinite time to explore and do stuff, but that one cycle is always ~20 minutes, and that’s what I’d love to be able to slow down.

MoonRocketeer ,

I still need to get around playing the DLC but I feel like I’d need to watch a video to get caught up on the story. That said, yeah, the gameplay and story is absolutely incredible. Perfectly-executed mystery box.

DeadSpy2 ,

You could always add the DLC :D (I’m half joking of course, but it’s soooo good. I think it’s on par, if not a little bit better, than the main game.)

storksforlegs ,
@storksforlegs@beehaw.org avatar

Can we go really old with these?

Because Zelda Link to the Past is a perfect game.

I know how ubiquitous it is, but I still replay it on a regular basis. Its perfectly designed, balanced, simple… Im not saying its superior to modern games or something stupid, I just think its pretty flawless. That is all.

dewin ,

Have you ever looked into any randomizers for ALTTP? They’ll give you a whole new experience in playing the game.

With Archipelago, you can even play with other people playing other randomized games. A Hollow Knight player might need you to find their mantis claw so they can get to the boss that has your hookshot and so on.

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