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UrLogicFails ,

I can’t really compare too much to P4G, since I never got very far in it (I missed the QoL improvements).

I think being able to save in safe rooms let them expand the Palaces/Dungeons, which I could see making the game drag for some. Personally, I enjoyed the safe room mechanic since it meant that I could play for short times if necessary, which let me “pick up and play” much easier.

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