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What game did you last finish? What did you think of it?

I picked up “Mafia: Definitive Edition” cheap the other day (I’ve linked it on Steam as it’s still on sale for the next few days).

I was a fan of Mafia (the original from 2002) and felt it was cheap enough to give it a shot and I’m glad I did: besides the infamous/arduous racing level I found it to be very enjoyable overall.

I was sad to see that there wasn’t any “Freeride Extreme” in the latest version (this was bonus, fun, ludicrous content, available after completing the game) as it would have been a nice addition, the “Freeride” mode is likewise a little lackluster but the actual campaign is great.

What was the last game you finished? Was it any good?

doggish ,

F.E.A.R. and I thought it was pretty fun.

Looks great for when it was made and the lighting was pretty impressive. The story was kind of dumb and super cliche. The scares mostly didn’t work, but they got me with a few jump scares. The music and atmosphere were pretty eerie and effective. Decent shooter!

I’ll eventually check out the sequels and now I really want to play that studio’s spy games. I think they are called No One Lives Forever or something like that.

little_hermit ,

Cut scene. It was Starfield. Cut scene. Once was enough. Cut scene. Fast travel back to Skyrim…

CaptPretentious ,

Baldur’s Gate 3.

Loved it. Immediately started my second play through. Loved it, immediately started my third playthrough.

mrchampion ,

Honestly, that would have to be Oneshot, and it was amazing. All I can really say without spoiling it is that it’s somewhat like Undertale in terms of enjoyment, at least for me.

Undertale and Oneshot spoilersAlthough I would prefer that the emotional tension in Solstice was kept with more side stuff that you could mess up and have permanent consequences. What I liked about Undertale is how your actions truly felt like they mattered in the long run. Go from town to town killing everyone? The other’s will know and hate you for it. If you instead give everone mercy, never killing a single soul, those actions won’t matter until the end. And by then, you’d be glad to have done it. So, the way you play truly mattered, and affected the game’s perception of you the player. In Oneshot, I initially thought that my actions truly mattered, but found out quickly that they didn’t. The story remains the same no matter what actions you take. That took away from some of the impact the game had. I still cried during Solstice, though.

DrSleepless ,

Finish? Hahahaha!

RampantParanoia2365 ,

I just finished Spider-Man 2. Next, I will finish Spider-Man 2.

FrostKing ,

Last finished was Super Metroid. Tons of fun

Hadriscus ,

It was not Starfield

mintiefresh ,

Persona 5 Royal.

It was a masterpiece.

brenno ,

Stray. It’s an awesome game to play casually, lots of fun pluzzes.

UKFilmNerd ,

I recently finished Mirror’s Edge on PC. I mention that because I’ve owned the game on Xbox 360 and PS3 and strangely I found the keyboard controls on PC easier to master, hence the completed game. I think it’s such a beautiful game that was a little misunderstood upon release.

If you want the long-winded waffly answer, I wrote a review on my blog here.

davemeech ,

Super Mario Wonder. I got it at release as I came down with Covid and beat it 100% that weekend. Excellent experience, I just wish it was longer.

Odo ,

Shadow Gambit: The Cursed Crew. From the little-known “stealth tactics” micro-genre. It really felt like the culmination of what the studio learned from their previous few games. It took some familiar abilities from all the way back to the original Desperados 20 years ago, then added several brand new ones that almost feel OP and make each character unique. Plus if you have a checklist-oriented brain, there are so many optional objectives encouraging you to replay missions in different ways.

I understand some fans weren’t huge on the reuse of levels, but the missions either use different parts of them or have you approach familiar guard setups from completely different directions, keeping them feeling fresh (at least to me).

It’s a real shame developer Mimimi is closing down, though I’m glad they get to wind down gradually and on their own terms. I’m so used to companies trying a new project, running out of money, and closing suddenly.

cucumber_sandwich ,

Lol, Micro-Genre… I remember commandos and desperados being absolutely huge.

Odo ,

I more meant the narrow intersection of 2 larger genres that rarely cross over, particularly these days.

Though having said that, I do feel like the only person still talking about them anymore. It’s so rare to see them brought up in casual conversations outside their dedicated Steam forums.

BmeBenji ,

Deathloop. I kept reading reviews saying it failed to live up to the standards of Dishonored and Prey, but I think those people went into it with the wrong expectations. Dishonored and Prey are amazing immersive sims, yes, but Deathloop was like if you took an indie game that sought to better contextualize trite video game mechanics like endless multiplayer war, respawning, checkpoints, etc. within a reasonable story and then polished it with the skill of industry veterans and a big fuckin budget and everything about it (short of some network latency) worked magically. It’s one of my favorite games now and I strongly recommend it to any fans of well-told stories and FPS games.

If I had any complaint, it’s that the game holds your hand at the end a little too much. If they had given you space to plan your final attack it would’ve felt so much more satisfying. Regardless, great fuckin game.

quinkin ,

Smallands

If you like co-op survival style games it’s pretty good. Not yet complete though which was a shame when we got to the end of the content.

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