I appreciated his take on it. Don’t trust politicians to come up with a good solution, always present the issue when you have a good solution ready. And the solution proposed by that petition was weak at best and outright dangerous for the industry at worst.
If you want to force specificity on buying v getting limited time access, that’s fine, but that’s not what the petition focused on.
If you wanna force devs to plan ahead with huge infrastructure cost to make sure servers will be online for a specific time, this might result in online games being unjustifiable for smaller studios.
If you want to shield independent people hosting unofficial servers to games, now that’s a different conversation that we first need to have to figure it out, before proposing an exact solution through a petition. Mind you this is a more complicated topic, as this gets into licensing and IP law.
And I really don’t think stop killing games is clear on those, and that makes this endeavor a lottery with the entire multiplayer games industry in limbo.
Give me another more precise initiative and I’ll join, but until then I’ll definitely not sign anything. If we change things, we should change them for the better, so let’s do our due diligence first.