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Do you prefer RTS or Turn based tactics

Personally, I’m more an RTS guy playing games such as command and conquer, AOE 3 (first aoe game I played) and supreme commander.

For the tactical side I have played the newer XCOMs and Commandos on PS2.

I don’t know but the turn based ones never clicked for me, I prefer deciding in real time whilst my opponent is also scrounging up for resources and fueling their armies, I find it to be more engaging because you’re trying to put more map control on you and time for better units etc.

For turn based, it was the core mechanic of waiting for your turn and hoping to fudge the other guy hasn’t sussed you out with good placement.

What about you my fellow Lemmoid/Lemming/Lemmy user? What’s the genre that you like most of the two?

Katana314 ,

I like the reactiveness of RTS, but if they can somehow negate the need to be “FAST” about it, I’d enjoy it more. It’s the eternal struggle of, if pressing a button does a good thing, how do you avoid a meta that involves hitting 8 buttons a second.

Something that could have potential is putting an in-game “communications limit” that limits/punishes you for enacting too many Actions Per Minute, and encourages you to find ways to delegate broad tasks to your AI units. eg: “Please make a base at this spot, focused on building Archers”

gccalvin ,

For those that want an RTS game that doesn’t require a high APM, I’d recommend Supreme Commander Forged Alliance (FAF) and the Sins of a Solar Empire Games (which requires an even lower APM).

catalyst ,
@catalyst@lemmy.world avatar

I’ve played a fair amount of both but to be fair never competitively. Like for example I played tons of Warcraft 2 and 3 with friends at LAN parties. But these days I’m more likely to be drawn to a single player turn based game like XCOM, Civ, or FF Tactics style games.

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