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KingThrillgore ,
@KingThrillgore@lemmy.ml avatar

After Capcom’s DRM fiasco, they’ve poisoned the well something fierce. Giving us more of the genre they established smacks of Resident Evil many years ago when 6 was out and was followed with forgettable spinoffs. That will poison the rest of the reservoir. They never learn.

Even if one of them was a Code Veronica remake like we want, I am holding my breath. I bet one of them is a Live Service game, because they haven’t learned with their OTHER attempts at that.

ivanafterall ,
@ivanafterall@kbin.social avatar

I'm waiting for the RE9 remake.

iamtrashman1312 ,

🤞 outbreak remasters with modern functionality

Eggyhead ,
@Eggyhead@kbin.social avatar

Remakes for RE1, 5, Code Veronica and Zero?

CharlesReed ,
@CharlesReed@kbin.social avatar

I'm really hoping Code Veronica is one. I tried to play the original, but I am just not made for those old school tank controls.

Potatos_are_not_friends ,

Code Veronica’s controls felt outdated when it came out! I love that game but it was so painful dying because of control issues. Id love to replay it without that pain.

SnotFlickerman ,

Next Month: CAPCOM’s Guide to Over-saturating an Already Over-saturated Zombie-Game Market.

Next Year: CAPCOM cancels five Resident Evil games in development.

Aielman15 ,
@Aielman15@lemmy.world avatar

I thought recent RE games were well received? I’ve never heard so much positivity about the franchise since its early days.

SnotFlickerman ,

They are, but five of them? It seems like they’re ready and willing to kill current goodwill in respect to their games by stepping on the gas instead of realizing why people suddenly liked the games again.

impudentmortal ,

Don’t worry, I’m sure at least 2 of them are RE 4 remakes

superduperenigma ,

I’m guessing those 5 games include at least a few spinoffs in different genres. Although we saw how well that worked out for Umbrella Corps.

Aielman15 ,
@Aielman15@lemmy.world avatar

Considering the glacial pace of modern AAA game development, I don’t think it’s odd that they want multiple games in development at the same time to ensure a steady release schedule.

We don’t really know what these five games are (if they really exist at all), but if they diversify the offer with a mix of first person, third person, remakes of old titles and maybe yet-another-attempt-at-bad-online-RE-that-nobody-wants, which is what they’ve done so far (RE7, RE2make, RE3make, Resistance, RE8, RE4make), I think it’s a good thing.

echo64 ,

The past few years have had at least four reaident evil games in development at the same time.

Re3make, 4make, village, that weird multiplayer one all going at the same time. It’s really not as unusual as you are making it seem. People like resident evil more than ever right now.

I imagine the situation is similar to this, but maybe mobile or switch games involved.

Potatos_are_not_friends ,

The Yakuza team, to release games so frequently (like 1-2 a year) has small teams work on multiple games at once. So like the minigame team may be building games for all of them in a year.

It could be similar with Capcom.

flop_leash_973 ,

Capcom are making the same mistake with RE as Ubisoft did with Assassin’s Creed in my opinion. Focus the whole giant studio on making games for one IP, then when that stops selling the whole ship will sink.

altima_neo ,
@altima_neo@lemmy.zip avatar

It’s Capcom’s MO. They do it with all their games that get popular quick.

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