confident gamers interview Biowave Ceo (youtu.be)
Confident Gamers interview CEO of Biowave gaming controller.
There have been multiple accounts created with the sole purpose of posting advertisement posts or replies containing unsolicited advertising.
Accounts which solely post advertisements, or persistently post them may be terminated.
This magazine is from a federated server and may be incomplete. Browse more on the original instance.
Confident Gamers interview CEO of Biowave gaming controller.
I recently played Alien Isolation, and I noticed all of the “hacking” she does on doors and computers are different types of games, like press the button at the right time, or match the images within a timer, etc....
gamefaqs.gamespot.com/ps3/632823-ico/faqs/81063...
I’ve never skipped a console gen starting from Super NES, PS1 through 4 plus the Switch Oled 5 years after launch of the OG Switch...
A week long marathon of speed runners from all around the world will come together to raise money for charity.
Today on “the gamedev community literally can’t catch a break”…
I’m talking about something like setting starting percentages on smash bros....
Hey all!...
Sales follow the tradition of supply and demand. Products come out at their highest price because of expectations and hype. Then, as interest wanes, the publisher continues to make some sales by reducing price to tempt the less interested parties....
Capcom is adding DRM to their old games, even singleplayer ones. This seems like an intentional move to prevent modding, but it also seems to decrease FPS and cause crashes. What the hell are they thinking?
Link: nitter.net/TeamFortressS2/…/1745157814295617767...
Game will launch on March 5th....
UPDATE: Despite saying they were using SteamOS on the homepage, they’ve since clarified that it’s actually “an optimized version based on HoloISO”. HoloISO seems to be a community compiled version of SteamOS. It’s very similar but it’s not officially SteamOS....
According to SAG AFTRA, the deal will “enable Replica to engage SAG-AFTRA members under a fair, ethical agreement to safely create and license a digital replica of their voice. Licensed voices can be used in video game development and other interactive media projects from pre-production to final release.”...