Microsoft has published a new blog post which details how Windows 11 will be made compliant with the Digital Markets Act (DMA) in the European Economic Area (EEA.)
To be compliant, Microsoft has made several changes to the OS, which now allows users to choose between providers and uninstall most in-box apps.
The company describes these changes as specific to Windows 11 PCs in the EEA, so it’s unclear if users outside this area will be able to utilize these functions.
These changes will rollout in preview on Windows 11 in the Insider Beta Channel in the coming weeks, and will become generally available early next year.
The EEA is an economic and political union that spans 27 countries in the European and surrounding area.
In the case of Microsoft, this means not forcing users to use Edge or Bing, and ensuring the OS is interoperable with other services where necessary.
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The initiative has been fairly successful in general, making life hard for those using aimbots or wall hacks on Windows PCs.
Both platforms have overlays similar to PS5 or Xbox Series X|S consoles in place of full mouse cursor navigation you’d find on a typical PC (although the Steam Deck has nifty trackpads for this as well).
Features that allow you to control the TDP limits manually on the ASUS ROG Ally and the Steam Deck seem to upset the Ricochet software, which can result in a shadow ban.
Activision is one of the few publishers out there with heavy investment in customer service, believe it or not, but the sheer overwhelming amount of tickets that pour in make it difficult to get your case reviewed promptly.
In the case of Steam Deck or ASUS ROG Ally players, adjusting your TDP limits or other settings before you go into a match, rebooting your system, and then going into a game can help you avoid shadow bans to some degree.
Defaulting back to Windows Defender, avoiding VPN use, and skipping on any sort of third-party gaming software running on top of Call of Duty should also help limit risk.
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I don’t think that a forced esports league was going to prosper anyway. Things like EVO,l and pre-accusation MLG where the focus is independent of the game are where esports can flourish. It’s important to note that games change and interests shift, these “leagues” don’t have the staying power like traditional sports leagues.
With that said, Microsoft now owns the MLG name and assets, and could build that back up if they had interest.
Cs is a special case. It has a very nice pacing. And requires no storfisk knowledge to be watched, you can almost not have played cs at all and understand what’s going on.
I think the finals could also be a very cool esport. With it’s very short rounds and tournament format. Although a bit chaotic.
It’s less about genre and more about the visual clutter overload, which seems to get exacerbated with each update. Like the last character they teased literally places a giant cylindrical barrier and chains all enemy characters inside or it, plus himself. Now imagine 2 of those
Apex Legends is great to watch as a spectator, especially when you’re able to get multiple points of view.
I’ve also enjoyed CS esports previously. I’ve actually never been a fan of the LOL/Dota/StarCraft spectating as I find that it makes for a terrible viewing experience, so ymmv.
I sincerely hope this sends the message that no game should firmly rely on the expectation of an esports competitive scene. It’s a fantastic thing to have happen, and has occurred even for party game Super Smash Bros with no esport support, but it’s not something you can force.
The thing is, it’s pretty much Activision Blizzard’s fault here. They destroyed the grassroots competitive scene to make way for the Overwatch League, but that took a bit more than a year. They could’ve found a way to integrate the existing scene instead. And that was just the start of the League. The game itself was mismanaged with the sequel taking way too long and being misunderstood (with good reason).
There were some many mistakes with the Overwatch League, that I don’t think we can use it to generalize that much. ESports was a bubble though, no doubt.
OWL biggest mistake, imo, was accepting whatever deal YouTube gave to them. Even if the money allowed for better production value, no esport is gonna take off on YouTube
There were just so, so many mistakes. Avoidable ones too. The pandemic was unavoidable, but the structure of the League made it more difficult to get through.
I don’t think it was necessarily a mistake. I regularly watch CSGO/CS2 tournaments on Youtube (as opposed to Twitch) because the viewing experience is just straight up better. Video quality is better, you can rewind back, you can pause and continue where you paused. The only big reason to prefer Twitch over Youtube is the chat, but the majority of time Twitch chat is cancer and I have it off anyway.
No Esports taking off on Youtube isn’t the fault of Youtube, it’s the fault of viewers who are too ingrained into Twitch.
I have both the Duo 1 and Duo 2. It is definitely a love / hate relationship.
The quality of the hardware is really good. But software has been disappointing since launch. While a lot of the bugs have been fixed, you kinda need to use Microsoft Launcher on this device. And in typical Microsoft fashion, it is worse on their own hardware than on any other phone. You cannot backup and restore your launcher configuration, cannot change the grid sizes, cannot change icons, etc.
Apps do generally work fine because unlike the Z Fold and Pixel Fold, they open on only one screen by default. You have to manually span them across both screens if you want, but very few apps are actually aware of there being a gap between the screens.
I don’t remember who, but someone described this device perfectly imo: Surface Duo is the most amazing piece of tech that I ever owned, but it is also the worst phone that I ever owned.
The article shows a low- and high-powered version of the qualcomm chips - will users of these chips be able to change the power profile of these chips themselves, or will they be locked in before they are sold?
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