Illness, death, and antisocial behavior. All of these were threats we evolved to handle, people who are “a little bit off” in one way or another, who might endanger the group or individual. This, and that our pattern seeking brains don’t like it when something doesn’t easily fit within an existing schema, even more so if it lies just outside of our existing preconceptions.
Obviously, I can’t say that these definitely are the reasons why we experience the uncanny valley, but I think it’s probably a better explanation than… Skin walkers? Or whatever else the meme would be implying.
Still, it’s a cool premise for a horror story at least.
Paralyzing is super broken in Skyrim. It doesn’t actually matter how long the target is paralyzed, because paralyzing them at all causes them to fall, starting a lengthy stand-up animation, during which they’re vulnerable. Hit them, they fall. They start to get back up, so you hit them more. Eventually, they stay down.
Back 4 million years the whole world really was a planet of the apes. So in some ways recognising something that wasn’t your species, but looked like it might have avoided conflict, loss of territory, loss of food…
“But in general, take my advice, when you meet anything that’s going to be Human and isn’t yet, or used to be Human once and isn’t now, or ought to be Human and isn’t, you keep your eyes on it and feel for your hatchet.”
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