Factorio Friday Facts #387 - Swimming in lava (factorio.com)
More interesting ideas being brought in, I love the built-in item void of the lava....
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More interesting ideas being brought in, I love the built-in item void of the lava....
You can never go wrong with a whole lot of volcano....
Always love reading about the technical work they do, there’s lots of really interesting tech underpinning Factorio in many places.
Lots of more interesting work with the circuit network, really liking the look of the new decider in particular - and the actual numbers on signals is going to make a lot of things much nicer to work with.
“If you are a regular reader, you know that the word manually is always an indication of change.”...
And the quality of life improvements just keep on coming....
I just love the very Factorio way to get rid of surplus - just toss it over the side.
Just continuing with all those quality of life improvements, absolutely loving what I’m seeing.
Looks like the Factorio devs are hard in on getting as many improvements into the game as they can in time for the DLC release.
More rail options sounds like it’s going to improve the game tremendously as well, definitely looking like there’ll be quite the QoL update alongside the upcoming DLC.
Some more interesting takes on optimization actually, the upcoming expansion / patch continues to look really interesting.
Every Item, Entity, and Equipment has 5 possible qualities now, and each quality tier gives an improved bonus value, used for most of the stuff...
All I can say is; Oh dear....
Hello, today we are going to talk about some flying robot behavior improvements. Some of the problems we fixed were reported countless times, so I hope that some people will appreciate it :).
The guy who made the space exploration mod is the same one that worked on this expansion. Thought I would put that here, judging by the comments on steam lol.