You weren’t stoked for XP? XP is the OS that got me into computing. Before XP computers were a novelty to me. When XP came out they finally seemed powerful enough to accomplish cool things with.
I learned a lot with XP because it required constant trouble shooting. Was a buggy mess imo. I was more excited about hardware advancements and cool games at that time.
Zoroastrianism is centered around the Persian language, not Arabic. Persian is a Indo European language like Sanskrit, English, Celtic, and Russian instead of Afro-Asiatic like Arabic. That's why so n many magic associated words have the same PIE root *magh- Its root concept is to have power to enforce will.
Like others in here, my first “hacking” was manipulating the included programs bundled with qbasic. One time I thought I’d be clever and make Nibbles add one life instead of subtract one when a collision was detected.
I quickly realized my mistake when a higher level became impossible and there was no way to quit (I don’t recall if ctrl-c worked for those programs).
This was, also, my first programming language ever. Oh the memories of typing it in from one of those books on the one computer we had in our classroom…
Like yours though, it never went anywhere and was literally just a simple framework with nothing to run in it.
Why are you talking about the QBasic sprite-based RPG "engine" I wrote in 1999? I was very proud that you could move the selection box with the arrow keys.
Of course, I was also in college and not a tween, so maybe English was the right degree path for me after all.
My "completed" QB projects were (1) a text-based "RPG" set in the era of the historical Macbeth, with (IIRC) five scripted encounters, and (2) a single-player Star Wars "Sabacc" card game based on 90% of the rules listed in the old West End Games sourcebook. The "AI" was a set formula not unlike the newbie blackjack rules posted everywhere. I think. Maybe that was planned for v2 though. I was fairly proud of the graphics engine that imported text files and assigned colors to pixels based on which ASCII character you'd used.
These days, I don't do anything more complex than editing keyboard configurations in KMK.
The most fun thing I did with it was to write a “war dialer” inspired by the 1983 movie “War Games”.
It had a “graphical” screen where one could enter a telephone area code, an exchange, and starting and ending numbers, then it would command the modem to dial each number in sequence.
It would log the call results as “no answer”, “busy”, “voice”, or “data”.
The big one for me is night watch, if you’re on watch and notice yourself yawning then you know that it’s time to wake someone else to take over, because if you fall asleep that’s very dangerous.
I’m not a comic guy so I’m unreliable, but there are moments that to me felt reminiscent of that artstyle (there’s a few style changes throughout). I think the artstyle in general is trying to emulate that sort of rough sketchy artstyle the comics had but giving it that colourful makeover that people mostly know the turtles for from the cartoons. A nice middle ground that makes itself look rather unique in its execution.
The standard design of the turtles themselves feels like a unique take on them, trying to make them actually look and feel like teenaged turtles. I think it works really well.
I think it would be better if we waited for these discussion posts to hit just as the movie releases. By the time it comes out this post will be over a week old.
Maybe if it’s something really big we could have prerelease discussion and then the released discussion.
Right then, how about posting 24 hours before the movie premiere? How’s that? Some people get really geeked about certain movies (or sewer-dwelling talking turtles and sensei rats, for that matter). Or do more than five people want it the day of the premiere? Let me know! We’re still in trial phase here with the pinned Discussion Megapost thang.
I think for all movies the main discussion threads should open morning of release or maybe the day before.
For the super hot movies it would be good to do prerelease thread (1 week ahead), regular discussion (day of), and a post release thread (1-2 week after release).
Also, wanted to be sure I wasn’t being shitty with my comment. This is a great format and I’m loving that we’re getting good discussions like this going.
I think another cool idea would be to do a throw back Thursday thing where a thread is opened on old movies. They could be left open forever to recreate the old IMDb forum days.
They have well-paid paramilitary-style guards that can arrange for you to tragically fall backwards onto twelve bullets from five different guns if they ever thought you were a threat.
Probable? No, impossible? Also no. All it takes is being in the right place at the right time with the right method of killing. Too many people think Rambo or terminator when a car bomb or something like that can easily do the trick. Or poison, etc. Hell even just sniping them during a public appearance.
All except the families, I’d assume. The families they just had their representatives casually mention how it would be a shame if their children should somehow end up sold to wealthy men in Russia with particularly young tastes in girls.
The only nice thing about metric is the base 12 system with feet and inches.
12 divides quite nicely by 2, 3, 4, and 6. It makes it a little more intuitive to say “4¾ inches” instead of “12.065 centimeters”.
Of course, all that goes out the window when you start using a metric base and no longer have to convert inches to cm, and stop basing your builds on feet and inches.
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