Recently purchased Deadpool on Xbox 360, Glad I got it just got to find time between trying out the BETA of Call of Duty, The Edit that I've been sitting on for the past 3+ months as well as Marvel's Spider-Man 2 releasing in less than 10 days.
Looking to dip my toes into Linux for the first time. I have a 2016 Intel MacBook Pro with pretty solid specs collecting dust right now that I think I’m going to use. Research so far has indicated to me that the two best options for me are likely Mint or Elementary OS. Does anyone have any insight? Also open to other OS’s. I would consider myself decently tech savvy but I am not a programmer or anything. Comfortable dipping into the terminal when the need arises and all that.
Starfield's second update fixes infinite money puddles, but not flying cities.
I've read several comments here and elsewhere that Bethesda's Starfield is "a mile-wide but deep as a puddle", or variations on that theme. Said commenters might be tickled to know that there is, in fact, a puddle in the game's Akila City that contains infinite loot: by dint of peering into it, you'll magically gain access to a nearby store's inventory. Strip the shelves, then wait a day or two, and you'll be able to do so again, forever and ever. Or at least, that was the case till this week's Starfield patch, a small update consisting of exactly ten bulletpoints, including one that tackles "an issue that allowed for a vendor's full inventory to be accessible". Boo! Time to go looking for another convenient in-game metaphor, I guess. Perhaps there's something incredibly clever you can say about all the flying cities.
When a new price is set for a subscription product that the user has been purchased, the user would have the right to criticize the price and consider whether or not to continue using the product.
This is especially true in the case of #Unity, which was used as a foundation for users to develop their own games, and once the game was completed, the users had the right to copy and distribute that game. However, #Unity's new price is not a matter of price, but of taking away some of the copy and distribution rights from the user. Therefore, users must carefully consider whether or not to continue using #Unity.