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giotras , to science Italian
elonjet , to random
@elonjet@mastodon.social avatar

Landed in Austin, Texas, US. Apx. flt. time 3 h 10 min.

elonjet OP ,
@elonjet@mastodon.social avatar

1,512 mile (1,314 NM) flight from TEB to AUS

~ 1,596 gallons (6,040 liters).
~ 10,694 lbs (4,851 kg) of jet fuel used.
~ $8,936 cost of fuel.
~ 17 tons of CO2 emissions.

elonjet , to random
@elonjet@mastodon.social avatar

Took off from Teterboro, New Jersey, US.

ploum , to random
@ploum@mamot.fr avatar

Inspired by @neilhimself words, Cal Newport managed to describe his dream: a kind of decentralized social network:

https://calnewport.com/neil-gaimans-radical-vision-for-the-future-of-the-internet/

It is a bit sad (or funny) to see that those interesting discussions often mention Bluesky and rarely Mastodon (despite the fact that the later as 10 times more users and is connected to an even bigger network: the Fediverse).

As I said previously: we should stop trying to make social networks succeed:

https://ploum.net/2023-07-06-stop-trying-to-make-social-networks-succeed.html

ghostdancer , to random
@ghostdancer@mastodon.sdf.org avatar
juliasilge , to random
@juliasilge@fosstodon.org avatar

This week's is about Doctor Who :tardis: and in this screencast I show how to use empirical Bayes to estimate the rating for different episode writers:

https://youtu.be/OtDpYeiwbj8

juliasilge OP ,
@juliasilge@fosstodon.org avatar

Empirical Bayes shrinks the rating for @neilhimself toward the mean, which is clearly wrong 😜 but anyway, you can see the code here:
https://juliasilge.com/blog/doctor-who-bayes/

Pheebsdw , to random
@Pheebsdw@wandering.shop avatar

Question: what books are really effective at body language or the different little beats in long stretches of dialogue? My current novel is dialogue-heavy, and I'm looking for more examples of how other writers make these scenes memorable.

seanbala ,
@seanbala@mas.to avatar

@Pheebsdw

Maybe a question for the hive -mind of !

@bookstodon

elonjet , to random
@elonjet@mastodon.social avatar

Landed in Teterboro, New Jersey, US.

cyrilpedia , to random
@cyrilpedia@qoto.org avatar

"The main and interesting conclusion in the abstract is that of the 45% of alumni not continuing in academic research, one third does industry research and one third is in a science-related profession."

https://elifesciences.org/articles/78706#sa1

kristine_willis ,
@kristine_willis@mstdn.science avatar

@IanSudbery @copdeb @cyclotopie @cyrilpedia @academicchatter of course, that doesn’t guarantee awardees will land in a secure position, and it would be good to have an analysis, but - I would be surprised if most DP5 awardees aren’t in stable, even TT jobs.

IanSudbery ,
@IanSudbery@genomic.social avatar

@kristine_willis @copdeb @cyclotopie @cyrilpedia @academicchatter

It would be interesting to hear how many of these institutions do offer a TT position.

I think for the equivalent Wellcome ECF program, a proleptic appointment is fairly rare, although not unheard of - we have an ECF with a proleptic, although they had already done a (short) postdoc before getting the ECF.

spdrnl , to random
@spdrnl@sigmoid.social avatar

@emilymbender @Iris Being in AI/data science and having a background in methodology, I miss an epistemological evaluation, besides the question if AI can emerge from language, or what is the big(O) of AI. 1/2

spdrnl OP ,
@spdrnl@sigmoid.social avatar

@emilymbender @Iris

Epistemology can be very technical, but modern virtue epistemology is very accessible. It can help to reflect on both the core of the debate, and on the quality of the debate.

Academic culture, inclusivity and the crisis in the social sciences are hotly debated. Virtue epistemology also touches upon that, or on any intellectual endeavor.

Straight from the expert John Greco: https://www.youtube.com/playlist?list=PL1yacLQ6Lkibhek52Z1pupjpGqA7Q0W-z

(Video 6 is not part of the series.)

@academicchatter

BBCRD , to random
@BBCRD@social.bbc avatar

When watching a programme from BBC iPlayer or BBC Sounds, do you consume it all the way through or skip to the highlights?

Our research shows that it may all depend on the type of programme you're watching on demand...

https://www.bbc.co.uk/rd/publications/on-demand-usage-patterns-tv-video-radio-audio

giotras , to science Italian

Call for nominations to renew the Scientific Committee of the Integrated Research on Disaster Risk (IRDR) Programme

@science

https://council.science/current/news/nominations-sc-irdr/?utm_source=rss&utm_medium=rss&utm_campaign=nominations-sc-irdr

AftermathSiteUnofficial , to games
lustyargonian ,

Maybe it’s the Bethesda, the place and it’s local democratic party’s stuff. Can’t be bothered to open the link though lol.

nogooduser ,

I can’t be bothered either but Aftermath is the new gaming news site formed by ex employees of another gaming news site.

Second Wind was formed by ex Escapist employees and Aftermath was the other one.

AftermathSiteUnofficial , to games
SmoothIsFast ,

Single player games rarely need or demand “continued support” and player numbers aren’t indicative of that

Sure maybe if the gaming industry didn’t constantly release buggy broken messes. But alas that’s not the world we live in and is very much a metric I care about to know whether or not a game is going to become abandonware or at least have community support if the developer won’t. These metrics allow that community or developer to understand if there is a player base which would benefit or a market to keep selling to. So yes they add value for players.

Single player player numbers aren’t indicative about things getting a sequel, low player count games get sequels, high player count games don’t get sequels. It has no direct bearing.

They very much are if the game is single player based. Acting as if demand is not a reason for games to get sequels or the budgets which come from player sales is not relevant is completely naive. Yes companies can run into financial hardships, get acquired and all manner of other circumstances that can lead to development being stopped whether there was an active player base or not. That’s not what these metrics represent and can give you an idea of what ip might get cut if a studio is acquired. They are useful and helpful, and I like to see those counts for my own understanding.

If you want to check if there are guides you can just Google it, it’s a lot more useful to just Google it. Then you’ll actually know instead of guessing.

Sure that used to work before SEO has killed search results, it’s quicker to check a player count on steam then to wade through garbage ai generated articles to find out if there is an active community following the game. It’s not a guess either if there are many people playing then there will be demand for content on YouTube or other platforms which means I can find guides.

Knowing single player, player counts is really just for vague curiosity. There’s no real use to it.

The only reason to hide it is to trick users to get abandon ware games or obscure how bad a game is doing. Keeping those stats up gives you valuable information, as I have pointed out. You are arguing in bad faith here and I honestly don’t know why unless you have some gatcha game on steam that you want to hide player stats on to hopefully drive some sales which is disingenuous.

SmoothIsFast ,

Thanks, fixed!

giotras , to science Italian
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