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Uniquitous ,

I’ve worked in software development for over 20 years, and I stand by what I said. If you’re that tied to a specific implementation, you’ve fucked yourself and you deserve to fail. You can copy most of your resources over, the rest is just a matter of porting your logic.

JokeDeity ,

Nice postering, but CEOs are not ideas guys, this likely wasn’t even his brain child. The people responsible are still likely there and will continue to push the company in the wrong direction.

Naatan ,

Whether or not it was his idea is irrelevant, he’s the one who approved it.

JokeDeity ,

I mean, realistically these days nothing gets done without the investment boards decision. Investors control fucking everything, and IMO are directly the root cause of the enshitification of everything.

Naatan ,

Sure. And whether he was a sacrificial goat here is not for us to know. But let’s not pretend that the CEO had no responsibility.

Farias ,

deleted_by_author

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  • JokeDeity ,

    If I hadn’t seen this play out so many times before the fall guy theory might seem crazy, but it’s totally plausible if he’s only been there a short time, but I thought he said in his message he’d been there 10 years?

    halfcalf ,

    He was at Unity for nine years.

    Uniquitous ,

    So long, ya greedy dumb bastard.

    saud ,

    I can’t beleive they got Jim Whitehurst as the next ceo

    Sina ,

    As a consumer I will not buy newly made Unity games anymore. Whatever they might do now does not matter, because with the new TOS they can walk back on this at any time. Asking fees for installs on games that were made with a recent enough version of Unity that will prompt the developers to remove them from the stores.

    If they wanted to regain trust, they would rectify the TOS that allows for garbage like this, but I don’t see that happening…

    Breakyfix ,
    @Breakyfix@lemmy.blahaj.zone avatar

    Don’t do this, it absolutely hurts Devs more than big bad Unity. Devs should make the choice to move away from Unity if they can, but as a consumer it’s not your call.

    abhibeckert , (edited )

    It will be easier for devs to justify moving away from Unity if there’s more consumer demand for non-unity games.

    And presumably @Sina isn’t going to stop buying games entirely - they can still buy the same number of games and continue to support indie developers as much as they otherwise would.

    Proprietary game engines like Unity are a dead end. The company behind them is always going to extract as much revenue as they possibly can from the industry and that hurts indie developers. A lot. The sooner devs rip off the bandaid and switch to Godot/etc the better.

    If Godot is missing a feature you need… it’s open source and you’re a developer. Simply add that feature to the engine.

    Templa ,

    If Godot is missing a feature you need… it’s open source and you’re a developer. Simply add that feature to the engine.

    That’s… that’s not as easy as you make it sound, lol.

    beefcat ,
    @beefcat@beehaw.org avatar

    You’re hurting indie devs more than Unity.

    Lots of indie devs have been working on their games for years and have no choice but to release on their current version of Unity. If everybody did what you’re doing, they would all fail and go out of business.

    KeenFlame ,

    But they reinstated it

    sadreality ,

    He cash out his stock, tried this clown moved as he was instructed by the BoD, it didn't work.

    He gets more money and he gets to exit...

    Nothing to celebrate. They will try something similar soon enough and by then public will be beaten up enough to accept it as it happen with everything else.

    Enshitification appears to be unstoppable.

    Vote with your money and feet folks

    knotthatone ,

    Yes, this is totally a symbolic move and nothing has meaningfully changed at Unity. Riccitiello is probably walking away with many millions of dollars and the rest of the leadership team who were fully onboard with the new licensing plan are still there. Once the negative press dies down, Unity will try something equally shitty again.

    Developers would be foolish to trust this company ever again.

    blindsight ,

    Thankfully, this has been an eye opener for many to the risks of building a business that’s dependent on a closed platform. We’ll see how it shakes out, but there’s a lot more buzz about Godot than there ever had been in the past.

    Shayeta ,

    About that, he did sell a portion of his Unity stock a week before the happening, but wasn’t it something like only 5% of his portfolio?

    sadreality ,

    Enough for living expenses ;)

    Why would he liquidate entire position which would draw extra attention

    PonyOfWar ,

    Excellent, this makes me happy as a Unity dev.

    sirico ,
    @sirico@feddit.uk avatar

    This wasn’t just one man’s incentive. Plenty of people behind the last move, still a part of the management/directorial team

    PonyOfWar ,

    It’s an indication that they realized that the direction they were attempting to take wasn’t working. It’s a step in the right direction.

    TheEntity ,

    Or he's just a scapegoat to recover some reputation and try again later.

    Dr_Cog ,
    @Dr_Cog@mander.xyz avatar

    No need to try again. They already are implementing additional costs. 2 steps forward, 1 step back.

    bionicjoey ,

    More like two back and one forward

    PonyOfWar ,

    Eh, if you want a scapegoat you generally wouldn’t use the CEO for that. Plus, he is known for pushing shady practices at EA as well, so I have no doubt he was a major driving force behind their original monetisation scheme. I don’t think they will try the same thing again, as it was just a really dumb idea that wouldn’t have made sense for anyone, including Unity themselves who don’t even have a reliable method of tracking installs.

    norgur ,
    @norgur@discuss.tchncs.de avatar

    So the Unity stakeholders were less willing to let John do the "if you want something no one’s gonna accept, announce something even more horrible and then release a ‘we heard you’ statement where you announce the thing you wanted in the first place as comprise " bullcrap?

    PonyOfWar ,

    If they had initially introduced a normal revenue share system like they’re offering now, very few people would have complained. I find the notion that this was all a deliberate move from Unity rather silly. The only thing it achieved was serious damage to their reputation (which wasn’t great in the first place).

    norgur ,
    @norgur@discuss.tchncs.de avatar

    Oh, it is silly and it is stupid. Yet, it’s how EA acted under Johnny here. That’s the time they were regularly voted as the worst US company. They pulled this with so many things (“Fun surprise mechanics”)

    0ops ,

    It can be both. It can be a deliberate, albiet stupid move. I think that they always intended to walk back the initial offer, they just bit off more than they could chew.

    ultratiem ,
    @ultratiem@lemmy.ca avatar

    If they wrote his exit arc into a movie I’d be like “Hollywood rolls eyes”, but here it is IRL

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