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ThisIsAManWhoKnowsHowToGling ,
@ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com avatar

I mean, it’s easier to port a game running on Godot than something written in Assembly. So I’m not shocked to hear that

But up until Unity decided to stick some TNT up their ass and light it last week, the king of porting was Unity. I’m not saying it’s perfect, but if you’re a tiny indie company who wants to get something on Xbox, PS5, the Switch, PC, and even maybe mobile if the game is tiny, Unity was the engine for you.

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