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gravitas_deficiency ,

I mean, I rotate between games, shows, and series. But then again I’m a millennial on the wrong side of 35, so get off my lawn, you goddamn hooligans

celsiustimeline , (edited )

Let’s be real. The type of movies that don’t suck total ass in 2024 are not the kind of movies conducive to watching if you have an attention span shot to shit by tiktok. Vidya games are just going to be more stimulating to younger people, blanket statement, and probably millennials for that matter as well.

nik282000 ,
@nik282000@lemmy.ca avatar

Yay, ageism!

TikTok users are pretty evenly spread from age 10 to 50.

explodingtopics.com/blog/tiktok-demographics

celsiustimeline ,

The post is about Gen Z.

We’re talking about why Gen Z prefers games to movies. Attention span is part of that equation. Gen Z is the predominant demographic on the social network famous for lowering attention spans.

Do I need to pre-qualify any other statements for you?

mysticpickle ,

They’re remaking Beetlejuice? WTF is Beetlejuice?

-GenZ

ElderReflections ,
@ElderReflections@fedia.io avatar

Call me a grumpy old man but I'm not sure this is significant beyond "young people play (video) games".
The report seems to show little difference in % of adults gaming between 2004 and 2024

c0smokram3r ,
@c0smokram3r@midwest.social avatar

Must be a slow news day 😅😂

empireOfLove2 , (edited )
@empireOfLove2@lemmy.dbzer0.com avatar

I spend $12 on a movie ticket. I watch for 2 hours. $6/hr entertainment, maybe a little less if I think about the movie after I leave, maybe a lot more if i also buy a popcorn.

I spend $30 on a game for sale on steam. I play it for 100 hours over the course of 4-5 weeks. $0.30/hr entertainment.

Just the value math alone checks out, regardless of the fact that the video game is a more interactive and interesting experience compared to the vomit that Hollywood spits out these days.

Drusas ,

That's assuming you only see movies in a theater or rent them. You can get plenty of hours of movie watching by subscribing to a single streaming service.

bleistift2 ,

duh? One is a completely passive ‘experience’, while the other is more akin to a hobby: You perform an action, gain a skill and overcome obstacles that become more and more difficult.

Brokkr ,

Not to mention some (many) games include a social aspect which appeals to a significant portion of the audience (maybe not to all, but to many).

CarbonIceDragon ,
@CarbonIceDragon@pawb.social avatar

The time of entertainment per dollar is probably a bit different too I think. Depending on the replayability of the game in question, one can buy a game and get enjoyment out of it for hundreds or in some cases over a thousand hours. Meanwhile, even if you really enjoy a movie and rewatch it like 10 different times, that’s still only like 20 hours. Movies tend to be cheaper to buy than games individually, but I suspect that buying enough movies to make up the time difference would make the movies significantly more expensive.

alessandro OP ,
@alessandro@lemmy.ca avatar

I think this is more to have a look at a generational shift; Adults and elders may be still more familiar with movie stars, movie streaming services, Saturday cartoons, or things like those “Disney adults” I eared speak recently about, new generations just don’t seems to feel it anymore: all those paradigm may go into the background such as a play and opera.

CarbonatedPastaSauce , (edited )

Best skills from video games:

Puzzle solving / abstract thinking

Hand / eye coordination

Not flying into a blind rage when playing Rocket League, Apex, Deadlock, etc.

Still working on that last one.

Drusas ,

I remember when Rocket League first came out and I thought it was going to be this silly, fun game. Boy, was I wrong. Totally not my crowd.

omarfw ,

Competitive games always attract the most toxic people. I stick with co-op games for that reason.

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