This is why Halo Reach is my favorite game in the franchise. I’ve never played a game where going into it, before firing a single shot, you know you’re not winning. I mean it’s a ballsy story to tell. a story and a game where the player simply won’t win, will never win, and will just have to hold out for as long as possible.
And that’s the literal ending of the game. the game doesn’t end until you allow it to end. you don’t win, you just give up. brilliant game by Bungie and by far the best in the franchise. I wish more games in general took this approach to story telling.