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CleoTheWizard ,
@CleoTheWizard@lemmy.world avatar

If you mean that bots can be restrained within the same rules as normal players, sure. If you mean that cheats will be forced to mimic human players, no.

For instance, how would you catch someone who can see through walls in a game? You can check if their crosshair follows someone through a wall maybe. But most of it is about game sense. So someone who is walking is undetectable by heuristics and by server side anti-cheat.

This is also the same for radar hacks. Or if you play a MoBa, screen alert hacks. All they do is boost player performance without being detectable. Most server side anti-cheat can only pick up on certain things, I don’t know Minecraft’s solution but I doubt it catches disguised cheating via code injection.

The reason I care about people cheating is that there’s an actual competition and it’s a social thing. If I wanted to play bots, I’d play bots. But I don’t and I don’t know of any game with serious competitors who would accept cheating so long as it “looks legitimate.” Because then why play? Why put in hours of practice to get better at something that I could click a button and be better at?

Cheating will continue to kill games and at this point I have basically retired from PvP since it’s gotten so bad.

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