Pretty uncharacteristic for Valve, wonder if something changed in their legal department. In any case, what a shame. This was quite an impressive project.
going by the other comments on the link & elsewhere, seems to be mostly that they don’t want to even remotely be in the same context as unlicensed/proprietary nintendo libraries the portal64 dev is using. (also mentioned in the the dev’s own message on the screenshot)
Makes sense then. If they doesn’t use Valve asset but only the IP, and don’t distribute outside of valve preferred method, then they won’t have any problem from Valve (see: Black Mesa). But it seems like they already have problem with the development and Valve is just the final straw.
Damn. I was just in another thread defending them for taking down that tf2 thing. But Portal64 was a very different kind of thing IMO and seemed more like a demonstration of technological capabilities rather than trying to mow Valve’s lawn. I suppose it did seem to use a lot of their assets though.
I have to wonder if this is the work of an actual Valve representative, or if this is a fraudulent takedown notice created by a troll. Given Valve’s track record, it seems vastly more likely that this is not a legitimate takedown notice.