Because they have infinite time and money to finish it. They have achieved what many big publishers cannot, they have effectively turned a game into a bank and everyone trusts them and likes them for it.
Does it have transition animations or is it actually smooth? Asking from Elite Dangerous where the transition sequences feel pretty immersove to me. Each solar system is an instance with a wormhole jump between. Sublight and FTL have a charge/dropout sequence. The worst is switching between ship/rover/foot where the screen goes black and you hear footsteps. So what does SC do?
About 150. That’s the amount people you need to forge a knife out of the blood of your enemies. This knife won’t whisper to you, because it is whisper.
A whole lot of food needs to be pollinated by insects. Those insects have a time when they get out of their eggs in spring. But what if the tree blossoms before the insects are here? No pollination. This means it dies a blossom, never to be turned into food. Continue this for some years and the insects die out, some more and the final plant will die.
It’s always happened, yes, but it’s too fast.
The people will die, the planet recovers.
And what’s a planet if there’s no people to enjoy it.
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