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Endorkend , (edited )
@Endorkend@kbin.social avatar

It's clear that much of the work on this game was done by like 30 different companies.

Every single thing about it feels disjointed, disconnected, half assed and schizophrenic.

And then when you go into NG+, it makes all that feel like childs play and gets really stupid.

It links into conversations in some places, but not in others where it would make actualy sense.

You can opt to not tell Constelation you're Starborn and then instantly take them into space on your alien spaceship without a single question asked by any of them.

They'll comment on your powers, long before you're at the part of the main quest where you normally get them.

All the dialogue and relationships are even blander than the actual main story, which seems to have been written by some Tumblr jackass that was so shit they even got rejected by The Witcher tv-show writing staff.

If Bethesda had just said "hey, we created this space framework and now it's up to modders to make an actual game out of this", I could've respected that.

It would've been more honest than delivering this disjointed mess of a game.

Another big annoyance I've had with Starfield is that they broke one of the sacred rules of Bethesda games with it.

In the past, if you stumbled upon something while exploring, killed or solved it, then went to someone who had a quest related to what you did, they would acknowledge you already did what they wanted you to do and you could move on.

In Starfield, they hide, lock and don't even spawn quite a lot of things, so you can only find them, if you're sent to them by a quest giver.

This game that is all about freedom and exploration has almost all relevant content that isn't flavor locked away behind being told to go somewhere, rather than exploring the star systems and finding them.

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