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Bougie_Birdie ,
@Bougie_Birdie@lemmy.blahaj.zone avatar

I’m also nostalgic for the era where cheats were easter eggs that enhanced the single-player experience.

Like, as a kid I was interested in Warcraft/Starcraft, but I’m horrible at RTS gameplay. Cheats gave me an out so that I could enjoy the story.

Historically, cheats were essentially debug tools that the developer could use to, say, thoroughly play through a level with unlimited lives. But around the 90s/00s you started to see this shift away from using a complicated code of buttons to activate (Konami Code, IDDQD) to a simple to remember phrase (“PowerOverwhelming,”“GiveUsATank,” “GunsGunsGuns”).

That shift makes me think that the cheats were for the players to enjoy. Otherwise they wouldn’t have fun names to activate them.

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