With this Intel Thread Director Virtualization to ensure the VM can properly manage task placement between P and E cores, the feature ended up yielding around 14% better performance than the status quo. That 14% win was with the 3DMark benchmark running on a Windows VM.
With testing many different shaders over dozens of games, the generated instruction count was down by about 2.5%, the code size around 2% lower, etc. Some users report this quantifying in some games like Cyberpunk 2077 yielding 4~14% better performance.
As pointed out in This Week in GNOME, there’s been some continued work on Variable Rate Refresh for the GNOME desktop. The VRR setting within GNOME Settings continues to be iterated on as the developers iron out how they’d like to present the Variable Rate Refresh setting for users. The developers have been discussing how to...
Endeavour OS “Galileo Neo” is out with new ISO spins to incorporate the Linux 6.7 kernel. This doesn’t affect existing Endeavour OS users who proactively update their packages but is intended for new users and those deploying new installations that may depend upon newer hardware support found in Linux 6.7, such as for...
This Vulkan 1.3 support for NVK is thus one of the many new features to find in the Mesa 24.1 release due out in Q2. This comes following all of the necessary extensions being wired up and NVK continuing to mature at a rather brisk pace.