Thanks for this. Played it a lot as a kid but always felt like I was missing something with how excruciatingly terrible the missions seemed to be. I kinda chalked it up to being shovelware, yet the game definitely had some solid ideas that were never competently executed. They put in the effort to implement the command prompt-mimicking text interface “boss mode”, yet any modicum of interactiveness in missions was apparently too much to ask for.
I agree, it didn’t do itself any favours, you have to dig very deep but it could have been good. I think we were among many disappointed Star Trek kids!
That was a fun read! Trespasser has a special place in my heart for sure… Would love to see someone tackle a vr mod or remake and keep the original audio/dialogue
Thanks, yeah I’m never doing one that long again haha! Just kept finding more interesting stuff about it, there’s even more on the TresCom site, very passionate fans.
That wasn't meant as a negative, I love long form content!
It was a fun read and I'm glad I could learn a bit more about the game. Shame about their over ambition but at least they gave it a shot - having all the processes figured out can cause a bit of blandness these days, more so with high-budget titles.
Fun fact, I actually managed to score with the basketball on my first try when I played the game last year. Didn't try again, decided to take my win while I could.
I feel like Trespasser would be an interesting project to try and recreate for VR - the basic gameplay is already there after all.
Also, RIP Neverhood. Don't think I ever finished it but it was a fun one.
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