I am not entirely sure about the English names for the parts of a boat but I try my best: the Boat always tries moves towards where the bow is pointed because of the keel below the ship which acts like a guide rail because it creates a path of less resistance. And the hull makes it very hard to much it left and right. So even though the wind comes from a 45° the shape translates that in mostly forward movement and a little bit of sideways movement. Like a toy car you are stepping on: you are acting as a downwards force but the wheels translate it to forward movement. I hope that somewhat gives you a bit more insight!
Good explanation. Another way to think about it is with modern sails and hull design it’s more like a wing. The sail above the water is the more obvious wing shape, and with some designs that use a centerboard or daggerboard that is like the other half of a wing turned on its side. With water having more drag than air, the centerboard is the continued wing shape under the water only shorter.
Actually from what I remember from a reddit thread a while back, someone did the math and rowing against wind seems to be faster on average in valheim in any case except if you're in the storm or sth like that. It feels slower cuz its a boring slow line but it ends up being faster
I’m not entirely sure but it always seems like a in-game time of day thing to me. In one of my worlds I used to leave to swamps in the morning and return at nightfall and that would put the wind on my side but if I reversed the times the wind would be against me.
lemmy.ml
Newest