I think why this game is so unique is that it’s origins are a hobby project and come from my sentiment of creating a fitness game that fixes what the others fail at. Rarely anyone makes indie games for mobile, and I’ve been called a bunch of names for attempting making an indie game to the mobile platform by other devs. But so far things are looking great, and I’m hoping that the mobile game industry would have more indie games.
Maybe with DMA we could start seeing more, as the biggest hurdle are the app stores and how they’re made to only favour games with big budgets.